Toy Shop: Problem Solver

Activity Type: Computer Activity

Problem Solver X/÷
Array Quantifier / Problem Solver x/÷

Quick Description:

Choose the box that will help package all the toys in the right number of boxes with no extra room

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Special Thanks To

Institute of Education Sciences
The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through grant numbers R305K050157, R305A120813, R305A110188, and R305A150243. to the University of Denver. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.